End-game gear in Expedition: Weapon In the early game, use a rune dagger with high critical strike chance and useful mods such as lightning damage to spells, increased lightning damage, increased spell damage, or critical strike multiplier. These are very hard to craft - the best way is to start with a fractured base with either a high roll of attack speed or critical strike chance, and then use essences of Loathing, Zeal, or Woe until you hit a good combination of mods. Usually you can use as fast of a weapon as possible, and drop attack speed on the tree until you are under your CoC cooldown recovery breakpoint.
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